![]() IntraLattice was a step in a good direction but it can't merge fattened lines that merely cross each other with no breaks or that physically overlap on purpose to have many curve on in to a hub. on Grasshopper) that tended to bog down or blow up. I needed a replacement for slow and especially non-robust marching cubes (Cocoon/Monolith/Dodo/Aether etc. ![]() However, it has the world's most powerful quad remeshing and now mesh Booleans too. ZBrush has a very high initial learning curve because of its non-standard interface. It takes some work to create a ZScript macro for custom routines, but you can record those in ZBrush and then merely need to edit them into my script, inline, as bulk multiple-lines you just paste in, no problem as long as you strip the ZBrush button definition at the beginning. ![]() Work in progress, but I wrote a little Python script that can command the astoundingly powerful mesh modeler ZBrush to operate on meshes from within Grasshopper. ![]()
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